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  • 4 weeks ago
ACM went hands-on with Star Wars Zero Company, the new turn-based tactics game where every move, shot and bit of cover can make the difference between victory and an absolute checkmate.
Transcript
00:01Alright, here we are folks. We are getting an exclusive preview, bit of gameplay of Star Wars
00:07Zero Company. Chess for nerds? Chess for Star Wars nerds? Sorry, chess is already for nerds. Don't
00:14worry, I'm a nerd. I can say this. If you've never played this type of a game before, like an
00:19XCOM or
00:19Marvel and Midnight Suns, then this might be right up your alley. It's, it's, it's, it's a
00:24very interesting take and I'm gonna load in a, I'm gonna load in a campaign from
00:35Dantooine. And so, yeah, look the basic premise is, you know, you're a ragtag
00:39group of, not really rebels, like a PMC or something. But here we are in the game so
00:45there's other elements to this but, you know, when I say chess for Star Wars nerds
00:49this is kind of what I mean. You're presented with a battlefield. I'm gonna zoom
00:51out here in this battlefield. It's a little battlefield here. This is about as
00:55big as it gets, you know, in this particular map. And in this particular
01:00Dantooine map, as you can see on the right here, it says I got to seize the
01:03assets. I have to get someone to crack this safe. This is my little team here. This
01:09is a character I've created. He kind of looks like Josh Brolin, like a blondie
01:16Josh Brolin. And these are some pre, you know, pre-created characters that come with
01:21you know, your crew. You can't change his last name. He's Hawks. He knows Hawks. And
01:24this is your company. This is your little crew. And I chose the long, I chose the
01:28sniper. You know, he's kind of, he can stay back and lead from afar in safety. So
01:34you can see there's lots of gunshots kind of coming at us. That's just all
01:37background dressing. But yeah, it is like, you know, as I keep saying chess for
01:42Star Wars nerds, you have pieces. You move those pieces, you know, on a board. As you can see, it
01:49kind of
01:50locks in. You can see some cover notifications there of how much this is
01:55going to be covering. And then you can see, as you know, a percentage of hit
02:00chance over there. So 100% hit chance there. And these guys aren't going to get
02:03me from up there. And you can see here as well, like this is, I have three pips. One,
02:08two, three. You can move here for one. You can move there for two, three. So each
02:13movement kind of like Baldur's Gate 3 costs, you know, an action point. So I want to
02:19maximize the use of that. So I'm gonna maybe move this guy. Let's, let's crack
02:23this safe. Let's just bring the safecracker. I want this guy to be, I want
02:26our scoundrel to be the safecracker. So we're gonna, we're gonna, oh, we can get
02:29him down here. Let's move this whole thing around. It runs pretty well as well, by the
02:32way. I've got a 3080. This is, um, this is running at 1440p. Everything on high.
02:39Textures on ultra. I think the only thing I put on medium was like global
02:43illumination. Let's just, let's, let's get him here. I won't be able to move though. I know I've got,
02:49analysis paralysis. This is like chess. See, I need a timer. Um, all right, forget it.
02:54Let's, let's put him here. We're gonna move him in. So my little melee guy's gonna go
02:59there. Now he has one move left. So we're gonna put him on overwatch mode, which is
03:03kind of like, you know, if any guy moves, we will, um, cover it and shows the
03:09percentage of hit chance. If there is movement, um, the, the longer and further you
03:14go. So I'm putting that here. So if this guy moves at all, uh, he will fire, cab will
03:21fire. So let's move, um, blonde Josh Brolin. Sorry, Hawks. Let's put him here because we can
03:29actually fire. Uh, uh, yeah, let's fire. We can also prepare a shot for accurate
03:35shooting, but he's pretty accurate already. So, um, I can't fire. I don't have enough action
03:41points. Costs two, apparently. Yeah, it costs two. Damn. Okay. Well, then I'll have
03:46him prepare. So he's going to prepare. Let's lock it in. Oh, we can go all the way
03:51over here. Yeah, let's go over here and kind of flank these guys. This is gonna be a
03:56long run, but screw it. Why not? Okay. So using up all of his moves, he has no action
04:03points left. No one has any action points left. It's going to end the turn. Now it is
04:08the other opponent's turn, just like in chess. See, the allegory works. Oh, he just
04:12got shot. Not great for me. That guy should have taken fall damage, but whatever. Not
04:17really. I just, oh, okay. I miss. So that's good. So we let the opponent play
04:22out their moves. Is the overwatch coming into effect? Bam. So distracting. And
04:28there's bad guys coming. Okay. Not great. So let's go back to cab. Let's get him
04:33cracking the safe. So I'm just going to, um, click the safe. I'm going to go use
04:38safe cracker. Yeah. Let's get him. Let's get him using that safe. Let's get him
04:41straight to cracking. This is our objective. So we have some sort of, we've
04:46got, yeah, let's get him on overwatch. Actually, let's see if he can shoot. He can
04:53shoot. 90% chance. Let's do it. Get that guy. Or will we? That's right. Let's go in for the
05:02shot.
05:03So we're going to go fire. I'm going to select a target. I can't even see the
05:08target from this angle. Ooh, it's not a great angle. You know what? Let's just try.
05:16Got him. Uh, and then Mr. Blaster. He could go all the way up here maybe. Uh, but I kind
05:25of want to shoot this explosive thing. Let's fire on that. Cause that's going to
05:31do some fun environmental damage. Boom. There's some defense. Let's go. Let's move
05:37him up. He's going to move up and he's going to fire at that dude and finish him
05:42off. Damn, that's a miss. Okay. And the other guy couldn't target him. So that's
05:48why he didn't help. Um, not great. Let's end the turn. Safe cracker is still
05:53happening. Is this kind of how this, oh, he's burning. He's taking burning
05:56damage. That's great for us. So yeah, we go through turns. We hope not to die and
06:02we have to kind of control this zone. Make sure there's no bad guys in this
06:06zone. It's not going great for me so far.
06:10Oh, burning guy died. That's great for us.
06:16Okay. More guys coming. So I think this is going to be endless reinforcements until
06:19we get this crap, you know, this safe cracked and get out of here. Let's get
06:23him over there. Let's get him. He's flanked. Come on. He's got to be taking
06:27some damage here.
06:30Let's go.
06:33Nice. All right. So he's used up. Let's move to Blondie Josh Brolin. Oh, he's in
06:38Overwatch. That's not great. Overwatch now on us. So if we do anything, if we move, you
06:43know what? We can just shoot this guy. Oh. Oh. We missed. Oh, we did miss and he missed
06:53too. Not great, but at least Overwatch is removed. And then Mr. Safecracker. Let's
07:00get this guy to help because we know he can see this guy. And let's fire at this
07:05Rudy Poo. Didn't even need help. Oh, I guess we did. Bam. Okay. And we'll put
07:14Overwatch on these guys who are coming over. Just about there. Okay. This is not too
07:22bad. Health is all right. We retrieved the item. Now we got to get out of here. So the
07:32whole second part to this game, which is like outside of the chess, you got a cool
07:37home base. Overwatch is going to go off. Come on. Here we go. Get that horned
07:43devil. There's a whole home base. Oh, another Overwatch action. A great angle, but
07:49at least we got the guy. Really good. All right. Now we just got to run. Just got to
07:53get out of here. And the Pantheon of all Star Wars games for me, I'm sorry, but Jedi
07:56Academy is number one. Then it's KOTOR. Then, you know, I don't know, the rest.
08:04KOTOR 2, Fallen Order. But this is, this is pretty cool. This is, this is, yeah, really
08:10up there in terms of quality. I can see myself thinking a lot of hours into this
08:14and I loved XCOM and I did enjoy Marvel, I mean, that sounds a lot. So I think I'm
08:19going to really like this. Be like a slower pace type of game. We can think a little bit.
08:27And that is a mission. A success. So on mission success, fly out of there and you fly back
08:39to Kafreen and the Ring of Kafreen. So here we are coming back in. Oh, it's stuttering
08:47as it loads. Okay. This is pre, this is pre the, the first, uh, you know, official
08:53patch or like the Star Wars wipe. And there's a little Rodion of our own. And here's some
08:58things we get. So, oh, some cutscenes happening. Looks good. Hey, it's me, Hawks.
09:13Well, let's just roll. Who let you in here? Your team. Guess they wanted to get paid.
09:21Okay. Well, I don't know how much we should be, uh, spoiling of this.
09:26Thank you. So I'm going to skip. And here we are in the base.
09:34You can see there's an Animal Crossing type system. I'm, I'm, I'm, uh, in debt to someone,
09:39but, uh, yeah, this is Star Wars Zero Company. Uh, I think it's a really cool, uh, addition to
09:46the ranks of, of the X-Cons. And now I'm just going to spin in a circle because that looks
09:51weird.
09:51His running animation looks weird. Oh, whoa, whoa, whoa, whoa. Okay.
09:54Oh, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa,
09:54whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa,
09:54whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa,
09:55whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa,
09:56whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa,
09:57whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa
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