00:00You're pathetic!
00:07Dealing with the titular alters is one of the crucial aspects of the game.
00:14The question is, how do you keep everyone onboard your base happy
00:20and not lose your head in the process?
00:24As the game progresses, new alters will join you onboard.
00:28They provide the necessary skills to tackle your mission's challenges.
00:33But as human beings, they succumb to stress, weariness, and other perils.
00:39Alters are different versions of young,
00:42and therefore have individual, sometimes mutually exclusive needs.
00:47It could really help me shake off all this anxiety.
00:51Is there any way I can go back to my life?
00:56People are fed up with how you're running this mission.
00:59For example, you may have to choose between building a module to improve the well-being of your crew,
01:06or simply investing in infrastructure that will push the mission forward.
01:11Ultimately, no matter what you choose, satisfying everyone will not be possible.
01:17Either you give me a place to sleep, or I'm not getting up to work for you.
01:22This means that balancing between the needs of your alters and advancing the mission will be the key to survival.
01:29Interested in learning more about the alters?
01:32Stay tuned for the next episode of the Alters Expedition Logs.
01:37The Alters Expedition Logs
01:47The Alters Expedition Logs
01:49The Alters Expedition Logs