
How to make the script wait/sleep in a simple way in unity
In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication.playModeStateChanged specifically …
Unity: Conflict between new InputSystem and old EventSystem
Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …
Changing color of of gameObject in Unity - Stack Overflow
Jul 23, 2015 · Changing color of of gameObject in Unity Asked 9 years, 11 months ago Modified 9 years, 1 month ago Viewed 39k times
unity game engine - Accessing a variable from another script C
You first need to get the script component of the variable, and if they're in different game objects, you'll need to pass the Game Object as a reference in the inspector. For example, I have …
Unity width and height of the gameobject - Stack Overflow
Feb 14, 2019 · I have the following gameobject in unty: I need to get the width and height of it from a c#
How to jump in Unity 3d? - Stack Overflow
Oct 14, 2019 · How can I make a character jump in my 3D game?
Rotate object in Unity 3D - Stack Overflow
Feb 22, 2015 · 16 I can use the following code to rotate object using accelerometer. transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i …
c# - Unity: 2D Collision Detection Using Tags - Stack Overflow
Dec 24, 2019 · Unity: 2D Collision Detection Using Tags Asked 5 years, 6 months ago Modified 3 years, 6 months ago Viewed 21k times
unity game engine - Unity3D Editor: How can I find all usages of a ...
Oct 21, 2016 · The very useful feauture "Find usages" exists in Visual Studio and Resharper, but I can't find the same in Unity3D Editor. I see only "Select dependencies" in Unity3d, but I need …
How to add or append value in array in Unity C# - Stack Overflow
Sep 28, 2017 · You can not, the unity engine use other programming language, as I see in your case it is c#, and as I explained you it is not possible. You need to use list. Try to use ArrayList …