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  1. How to make the script wait/sleep in a simple way in unity

    In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication.playModeStateChanged specifically …

  2. Unity: Conflict between new InputSystem and old EventSystem

    Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …

  3. Changing color of of gameObject in Unity - Stack Overflow

    Jul 23, 2015 · Changing color of of gameObject in Unity Asked 9 years, 11 months ago Modified 9 years, 1 month ago Viewed 39k times

  4. How to fix ''Gradle Build Failed'' on Unity? - Stack Overflow

    0 I upgraded the product from unity 2020.3.9f1 to 2022.3.16f1, unchecked everything under the "build" like the custom main manifest. Re importer the admob plugin and resolved then i …

  5. Unity how to reference an object from a different one

    Mar 13, 2014 · I'm learning Unity and for what I know you can add components to an object, so let's say I do have an object with a component "Move" where you use the Unity API to do …

  6. Unity - Checking if the player is grounded not working

    Jun 14, 2017 · Unity - Checking if the player is grounded not working Asked 8 years ago Modified 4 years, 5 months ago Viewed 26k times

  7. In Unity, how can I pass values from one script to another?

    Dec 15, 2012 · 31 In Unity, I want one object to have a falling speed variable that all the other objects can access. For various reasons, I can't use the inbuilt gravity for what I'm trying to do. …

  8. How To Play Animation Through Script? - Unity - Stack Overflow

    Jun 2, 2020 · I am making a game and I made an animation for the win screen. According to all the tutorials I've watched, the animation is played when you activate the GameObject. …

  9. Unity - How to detect collision on a child object from the parent ...

    Jan 30, 2017 · When a collision occurs, Unity will search up the hierarchy for the nearest Rigidbody and run any scripts on that same GameObject. So, the simple approach is to make …

  10. what is the difference between Update & FixedUpdate in Unity?

    Dec 24, 2015 · From the forum: Update runs once per frame. FixedUpdate can run once, zero, or several times per frame, depending on how many physics frames per second are set in the …

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