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  1. How to make the script wait/sleep in a simple way in unity

    In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication.playModeStateChanged specifically …

  2. How To Play Animation Through Script? - Unity - Stack Overflow

    Jun 2, 2020 · I am making a game and I made an animation for the win screen. According to all the tutorials I've watched, the animation is played when you activate the GameObject. …

  3. Unity 6 - can't set the sprite of an UI image - Stack Overflow

    Dec 5, 2024 · I've always been able to drag and drop a sprite into the inspector, setting the sprite of a UI image to the sprite. But I can't this time, even though the sprite is set as Sprite(2D and …

  4. unity game engine - Accessing a variable from another script C

    Can you tell me how to access a variable of a script from another script ? I have even read everything in unity website but I still can’t do it. I know how to access another object but not …

  5. Rotate object in Unity 3D - Stack Overflow

    Feb 22, 2015 · If you are looking to add this to a game object where you can drop the game object into the script: using System.Collections; using System.Collections.Generic; using …

  6. unity Shader returns a NULL when using Shader.Find

    Sep 4, 2017 · As stated here I am not the only one finding the following problem: Shader.Find returns a Null. In the link above they gave a solution by creating something(?) in the Resource …

  7. c# - Using Resources Folder in Unity - Stack Overflow

    Dec 26, 2016 · However, when building the program for HoloLens deployment, I am able to run the code but it doesn't work. None of the resources show up and when examining the …

  8. Changing color of of gameObject in Unity - Stack Overflow

    Jul 23, 2015 · Okay so I have this code. void Start () { gameObject.GetComponent<Renderer> ().material.color = Color.green; } I expected my …

  9. In Unity, how can I pass values from one script to another?

    Dec 15, 2012 · In Unity, I want one object to have a falling speed variable that all the other objects can access. For various reasons, I can't use the inbuilt gravity for what I'm trying to do. How …

  10. Unity, modify standard shader to randomly flip texture?

    Aug 29, 2018 · Imagine a scene with ten simple "cubes" all the same. They each have the same material "M1" which has the simple standard shader, and, a simple PNG as the texture. If you …

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