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How to debug an aarch64 translation fault? - Stack Overflow
Aug 19, 2017 · So, translation fails at level 0, where it should not. My question is: am I doing something wrong? Am I missing some info that could lead to the translation fault? And, more generally, how to debug a translation fault ? Update: Everthing works when I write to tables before enabling the MMU.
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Give and receive help translating tough terms The KudoZ network provides a framework for translators and others to assist each other with translations or explanations of terms and short phrases. To date, there have been 3,904,875 translation questions asked. All of these questions and their suggested translations have produced a very useful searchable archive. Go to …
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Jun 23, 2025 · Speech translation in Meet translates spoken words into the listener’s preferred language in real time. Voice, tone, and expression are all preserved in the translation. The tech giant says the new feature has a variety of use cases. For instance, it can be used for English-speaking grandchildren talking to their Spanish-speaking grandparents.
Understanding AArch64 Translation Tables - Stack Overflow
Jan 16, 2023 · The entire model behind translation tables arises from three values: the size of a translation table entry (TTE), the hardware page size (aka "translation granule"), and the amount of bits used for virtual addressing. On arm64, TTEs are always 8 bytes. The hardware page size can be one of 4KiB, 16KiB or 64KiB (0x1000, 0x4000 or 0x10000 bytes), depending on both …
What is a "translation unit" in C++? - Stack Overflow
From here: (wayback machine link) According to standard C++ (wayback machine link) : A translation unit is the basic unit of compilation in C++. It consists of the contents of a single source file, plus the contents of any header files directly or indirectly included by it, minus those lines that were ignored using conditional preprocessing statements. A single translation unit can be …
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