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  1. A collection of physics problems solved in Java and ... - GitHub

    Computational Physics by Jillerkore. A collection of computationally solved physics problems (in Java) by me. Credits to Daniel V. Schroeder's lab manual; it has provided be valuable insight …

  2. Java for Physics. Lectures on object oriented programming for solving ...

    Oct 1, 2014 · To address the performance issues and equip Java for real-time systems, Sun has published a specification to standardize an application interface and the implementation of a real-time Java...

  3. Interesting programming problems - Physics Forums

    Apr 19, 2012 · I am taking a course on Java and i am looking for some interesting general programming problems i could solve with java. I've gone through two java books, but most of the exercises at the ends of the chapters are very straightforward, and I am looking for something more challenging.

  4. a java program to solve equations of motion? (nothing scientific just

    Jul 30, 2012 · See https://discursive.atlassian.net/wiki/display/CJCOOK/Solving+a+System+of+Linear+Equations where the article uses Java to setup a matrix representing the set of equations and solves it with the org.apache.commons.math.linear.RealMatrix package.

  5. java - 'Basic' Projectile Trajectories - Stack Overflow

    May 13, 2017 · We can use the formula s = (u * t) - (0.5 * a * t * t) to calculate vertical displacement from the origin given u - the initial vertical velocity, t, the time elapsed, and a, in this case -9.8 (m/s/s) - assuming you're trying to recreate trajectories on earth. You can repeat this in 2 or 3 dimensions to get a point in 2 or 3d space.

  6. Physics20_Problem_Solver/Physics20ProblemSolver.java at main …

    This is the final project I created in my High School Computer Science 20 course. It brings together all the components of Java that I learned in that class. - kameelkas/Physics20_Problem_Solver

  7. COS 126 Programming Assignment: N-Body Simulation

    The physics. We review the equations governing the motion of the particles, according to Newton's laws of motion and gravitation. Don't worry if your physics is a bit rusty; all of the necessary formulas are included below.

  8. •Computational Physics may be broadly defined as 'the science of using computers to assist in the solution of physical problems, and to further physics research'. •Computational physics is a tool for solving complex numerical problems in physics

  9. NewDeanPlus/Calc-Physics-Helper - GitHub

    develop engine to solve various math problems from scratch basic derivation; more complicated derivative rules like chain rule; solve derivative problems while identifying best techniques to use; work on setting up UI general menus; connect settings to text file to save; connect graphics to backend math stuff for solving and problem generation

  10. MyPhysicsLab – Physics Simulation with Java

    MyPhysicsLab – Physics Simulation with Java Click on one of the physics simulations below... you'll see them animating in real time, and be able to interact with them by dragging objects or changing parameters like gravity. Get Java software if you don't already have it.