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  1. Home | PSXDEV

    After over 13 years of PSXDEV.NET, this website has been temporarily shutdown (October 2025) due to both high operating costs and it causing our server CPU to be at 100% core utilisation constantly …

  2. Launching an ISO (PS-EXE) from the command line

    Jan 29, 2025 · Launching an ISO (PS-EXE) from the command line Problems or feedback about the NO$PSX emulator by Martin Korth

  3. Loonies 8192 Port - PlayStation Development Network

    Feb 25, 2020 · The PSX port contains all the background artwork and the EXE is 240 KiB at the moment of which 148 KiB are used for the background data (in the original build, those were algorithmically …

  4. mp3 decoding - PlayStation Development Network

    Sep 5, 2024 · I've made an mp3 decoder in 80x86 asm code. That's just a first step towards making a similar decoder in MIPS asm for PSX consoles, and perhaps also ARM asm for GBA consoles. But …

  5. Needed Help With VAG Playback! - PlayStation Development Network

    Jan 31, 2019 · Hello! I'm very new to PSX Development, and I've followed the hello world guide to compile a hello world project via psyq. While I did manage to compile Hello World project without any …