
What is Mobile Computing? — updated 2025 | IxDF
What is Mobile Computing? Mobile computing is the use of mobile devices to perform computing tasks while on the go—and without a fixed physical link. These devices include smartphones, …
9. Mobile Computing - The Interaction Design Foundation
A visual history of mobile computingOne of the things that makes mobile computing an interesting topic of research and design is that the area is strongly driven by innovation, characterised by …
The 7 Waves of Mobile Computing | IxDF
Mobile computing is the cutting edge frontier of technology in society today. It’s perhaps worth considering the path we took to get where we are and to examine where we are going with …
What Comes First in Mobile Design: Tasks, Content, or Mobile ...
What is Mobile-First? In the mobile-first design approach, you start your design process with mobile users in mind first and then scale up to larger screen sizes. This means you prioritize …
What is Mobile User Experience (UX) Design? | IxDF
Design mobile UX for efficiency: Focus on simplicity, easy navigation, and minimal user input to enhance interactions for users on the move.
What is Human-Computer Interaction (HCI)? - Page 3 | IxDF
Human-computer interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between humans (the users) and …
Context-Aware Computing | The Encyclopedia of Human …
At the beginning of the mobile computing era, in the late 80s and 90s, the central theme was how to make mobility transparent for the user, automatically providing the same service everywhere.
The Evolution of Computing | The Social Design of Technical …
If information technology design is computing built to hardware and software requirements, then socio-technical design is computing built to personal and community requirements as well. In …
What is Context Awareness? — updated 2025 | IxDF
What are some popular and respected books about context awareness? Gajjar, M. J. (2017). Mobile Sensors and Context‑Aware Computing. Morgan Kaufmann / Elsevier. In this 356-page …
One Size Fits All? Definitely Not in Task-Oriented Design for …
The Take Away The third wave of computing—Ubiquitous Computing—brings new opportunities as well as challenges for us as UX designers. Responsive and adaptive design are one way in …