
Loading and saving files in a text based game (java)
Apr 2, 2015 · To load the data into your game you should try to put the loader as early as possible. The issue is in Save.savePlayer() At the beginning you declare saveInfo to hold the values that the game holds at that point in time. When initially loading they will hold the default values. Game.goldTotal, Game.arrow, Game.shuriken, Game.bomb,
Implementing Save and Load Game Functionality in Java for 2D Games
This tutorial covers the implementation of save and load game functionality in Java, specifically tailored for 2D games. Players often appreciate the ability to save progress and resume later, making this feature essential for enhancing user experience.
Save Game data - Java - Stack Overflow
Let's say that your game has class called Game with constructor Game(String name) (and some other parameters). For the first time, you can create it by just calling new Game("firstGame"). But now you want to create this object from some saved state. You can either serialize the object and then load it back, the result will be the object itself.
Loading and saving a tile based game in Java. XML or TXT?
2 days ago · I use a class (implements java.io.Serializable) where I store the game stats. Then I use an ObjectOutputSteam to write that class to a file. To load that class you can use an ObjectInputStream.
game state saving/loading? - Game Development Stack Exchange
Aug 11, 2010 · I've found a better solution is to embed a version number, write "save/load" functions for the current version of the game, and write a "conversion" function from the most recent non-current version to the current version.
How to realize saving/loading a game? - jMonkeyEngine Hub
Feb 10, 2011 · By loading them, they are considered the elements of the process (the game) or some objects (player,NPC,quest…). By reading their values, you can compute and re-struct (completely fill) the original one!
Java 2D Game Engine Development #13; Loading Levels. Where I ... - Reddit
Oct 16, 2012 · This is the 13th part of my Youtube tutorial series where I teach you to program a 2D game engine in pure Java. The most recent tutorial goes over how to save/load levels/tiles into the game engine. If you have any suggestions on how this should have been done, or how you would do this, feel free to let me know.
Saving/Loading with Java - For Beginners - GameDev.net
Jun 7, 2006 · Hi, I have been programming for a little bit now, and I got a question from a friend's freind on how to make saving/loading games with Java. If anyone has code or anything that can help me with this i'd really appreciate it.
How should I structure an extensible asset loading system?
To address your specific concern, you should design your loader so that it doesn't do the loading of any assets itself, but rather delegates that responsibility to interfaces tailored to loading specific types of asset. For example: interface ITypeLoader { object Load (Stream assetStream); }
serialization - How do I load a game in Java but also return to …
Nov 11, 2015 · So I did some research and I found out about making an object serializable and saving/loading from there. That worked great, I can save my game and load it up.
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