
GitHub - ocornut/imgui: Dear ImGui: Bloat-free Graphical User …
Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline-enabled application. It is fast, portable, renderer …
ImGui – Lightweight GUI Tools for C++ Apps
ImGui is a lightweight, immediate-mode graphical user interface library built for fast and flexible development. Designed for C++ applications, game engines, and real-time tools, ImGui enables …
imgui_explorer - imgui manual
imgui_explorer - imgui manual ... imgui_explorer
ImGui - Google Open Source
ImGui ImGui is a bloat-free graphical user interface library for C++. It outputs vertex buffers that you can render in your 3D-pipeline enabled application. It is portable, renderer agnostic and self-contained …
Dear ImGui homepage
All licenses/sales are handled by our legal structure Disco Hello. [2026-02] There is a website at imgui dot org which appears to be an generated slop, with possibly dubious/scammy intent : ( imgui dot org …
Dear ImGui download | SourceForge.net
May 12, 2026 · Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It …
| ImGui Doc
Hello ImGui (namely ImGui) is a code-driven GUI system mainly used to create GUI for applications that will be frequently updated such as editors, creators and tools.
Releases · ocornut/imgui - GitHub
Dear ImGui v1.92.8 🌵 Reading the changelog is a good way to keep up to date with what Dear ImGui has to offer, and will give you ideas of some features that you've been ignoring until now! 📣 If you are …
Dear ImGui Quickstart - The Science of Code
May 12, 2023 · Dear ImGui is a library written in C++ (integrated with C, C#, Java, JavaScript, Rust, Go, etc), that enables programmers to build user interfaces in a quick and simple manner, allowing fast …
ImGui v1.77 - GitHub Pages
Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic …