
[READ DESC] How to make the player “hold” a part? - Roblox
Jul 8, 2022 · One attachment on the hand, and another on the log. then you can use the offsets on it to get it in the right spot. This video will help. You can also do this with motor6d and …
How do you set a Part as a Primary Part? - Roblox
Jan 23, 2021 · Go to the properties of a model and press on Primary part, then select the part you want as the primary part. Well in Studio, you can click on the model in the properties tab and …
How to Place a Part in Roblox Studio 2025 - Full Tutorial!
This video explains how to place a part in Roblox Studio
How to make parts "hold" a part - Game Design Support - Roblox
Mar 10, 2025 · nevermind, for anybody else in the future having this problem, use ballsocketconstraints to give this effect. also use alignorienation so the parts dont spin around.
How to make a Moving Part in Roblox Studio - YouTube
A simple script that when you click on the part, It moves to a set location Model:...more
ROBLOX | How To Studio: Create and Edit Parts - YouTube
Hey guys, today we are starting a new series on how to use studio and get the best out of it. We will start of with simple skills like editing parts and move onto more advanced like...
Simple Part Placement Tool Tutorial for Beginners (WITHOUT ... - Roblox
Sep 17, 2021 · To start, let’s set the part’s position to the mouse’s position: newpart.Position = mouse.Hit.p --Without p, it would be a CFrame instead of a Vector3, but since Vector3 is …
Parts | Documentation - Roblox Creator Hub
The Part button inserts a new part into the workspace. Clicking the small dropdown arrow on the button lets you select either Block, Sphere, Wedge, Corner Wedge, or Cylinder.
Part | Documentation - Roblox Creator Hub
It comes in five different primitive shapes: Ball, Block, Cylinder, Wedge, and CornerWedge. Code Samples. Create a Part in a Script. localpart = Instance.new("Part") . part.Name = …
Part.Shape | Documentation - Roblox Creator Hub
MeshPart and solid modeling can be used to obtain completely custom part shapes. Collisions between balls, blocks, and wedges, and corner wedges are exact, whereas collisions between …
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