
How Can I Shrink A Player? - Scripting Support - Roblox
Mar 17, 2023 · In Studio, it is currently possible to scale objects via the Scale tool, however doing so in-game or in community plugins is not as convenient. That changes today!
Shrinking/Changing Player Size with a Script - Roblox
Apr 27, 2020 · To prevent getting too big, simply add an if statement, making sure the scale is below a certain value. You’re not limited to the Scale * 2 that I gave in the example script. You …
Resize character roblox - Pastebin.com
Oct 13, 2019 · local target = workspace: WaitForChild ("YOURNAME")-- you must change YOURNAME to your name in roblox
roblox-shrink/growscript - Pastebin.com
Jun 4, 2019 · Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
How would I shrink the players character and make them tiny ... - Roblox
Nov 6, 2021 · end function resize(play,yv) for _,v in pairs (play.Character:GetDescendants()) do if v:IsA("BasePart") then v.Size=v.Size*yv. elseif v:IsA("Motor6D") then . …
Simple Character Resizing Script - Creator Store - Roblox
Jan 23, 2016 · --Resizes your character based on a scale value-- just a script i needed to make, might be usefull for others as well you might want to tweak, -Camera Offset -Walk Animation …
SizeScript - Creator Store - Roblox
Change the "Scale" to 1*NUMBER to Grow, Or 1/NUMBER to shrink. NUMBER is the Number of your choice
Decrease object size when stepped on by player in Lua
Aug 9, 2018 · I would like to know how to gradually increase the size of an object in Lua (every individual time a player steps on that object or an action is performed). My code is as follows:
Tech with Mike - Shrink & Grow Player - Mr. Michael's Class
shrink.MouseButton1Click:Connect(function() player.Character.Humanoid.HeadScale.Value = shrink_val. player.Character.Humanoid.BodyDepthScale.Value = shrink_val. …
Shrinking the player slowly instead of instantly doing so - Roblox
Jun 2, 2020 · How do I dlowly shrink the player instead of an instant one? Here is my working code: local Touch local RoundModule = require(script.RoundModule) Touch = …
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