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  1. [1.12.5] GPP Volumetrics and new Scatterer configs [1.0] Now with …

    Dec 27, 2024 · GPP Volumetrics Horizons Volumetric Clouds support & updated atmospheres for GPP Niven new dust storm Enhance your Galileo's Planet Pack experience bringing it up to …

  2. [1.8.*-1.11.*] SSCEP - Stock Scatter Collider Enabler Patch (12th Feb ...

    Jun 28, 2020 · To reiterate, this mod only enables colliders for the stock scatter implementations. Disclaimer. This patch may enable the ground scatter collider meshes on bodies for versions …

  3. Featured Replies - Kerbal Space Program Forums

    Apr 12, 2015 · Scatterer Scatterer is a graphical mod created primarily to add realistic atmospheric scattering to Kerbal Space Program. The mod was subsequently extended with …

  4. [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]

    Sep 20, 2020 · Scatter transforms are generated in local space (GeneratePositions.compute) Step 1 occurs every time a quad is built Scatter transforms transformed to world space before …

  5. [1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]

    May 27, 2019 · - Added improved terrain scatter to all solid OPM bodies - Reduced Slate's gravity from 0.85 to 0.692, to make it the Tylo Lite that it was intended to be Visual: - Added an …

  6. Scatterer for OPM - KSP1 Mod Releases - Kerbal Space Program …

    Mar 18, 2025 · This is a scatterer dependancy for the Outer Planet Mod that aims to replace the outdated Pood's OPM-VO which no longer works on the latest KSP versions. It doesn't include …

  7. Enable Collision on Terrain Scatter - Kerbal Space Program Forums

    Aug 28, 2014 · That criteria would be if the scatter is 300 meters or less to a ship that is landed on the terrain. If that ship leaves the ground, the scatter no longer has to be permanent. But …

  8. Featured Replies - Kerbal Space Program Forums

    Apr 12, 2015 · Hi, I just wanted to check my assumptions based on what I've found searching through this thread: Scatterer disables the in-game Antialiasing, so deselecting the in-game …

  9. [1.12.2]Sci-Fi Visual Enchancements V-1.6 (high performance alt to …

    Oct 31, 2016 · *All planets but Gilly and Bop (geometric limitation) have atmospheric scatter or glow effects rendered via EVE cloud layers. Colors are generally highly saturated to give a …

  10. [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]

    Sep 20, 2020 · The scatter system is also a massive improvement over Squad's implementation: Millions of objects can be generated almost instantly using compute shaders Each object is …