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Chada’s Giga Death Pressure is one of the hardest command grab super moves that involves 360 rotating directional input, but the level 5 version of this move takes things a bit further by making ...
Microsoft on Monday introduced a prototype camera that can be used as a controller for the Xbox 360. Codenamed “Project Natal,” the camera eliminates the need for a hand-held input device ...
Gametrak Freedom connects to your Xbox 360 via a base unit hooked into the USB input port and is described as a "proprietary and patent-pending ultrasonic 3D motion sensing technology that ...
Film director Steven Spielberg introduces Microsoft's new motion control for Xbox 360 at the 2009 E3 in Los Angeles Monday. "Project Natal" eliminates the need for a hand-held input device.FRED ...
As rumored, Microsoft unveiled its newest control scheme today: full-body motion control that doesn’t require a controller of any kind called Project Natal. Forgive my excitement, but on first ...
Truth be told, it's not that difficult to perform a 360 motion without buffering anything and without jumping, because Street Fighter has always allowed the player to actually input only 270 ...
Microsoft's Kinect add-on for the Xbox 360 will be $150 and come with a copy of Kinect Adventures when the motion controller hits stores in November, the company said today. Kinect games will sell ...
Motion-based control is coming to the Xbox 360. We initially thought Microsoft would be the first to the table but PDP beat them to the punch. The Gametrak Freedom from PDP will offer wireless ...
(MoneyWatch) Microsoft (MSFT) has had great success with the Kinect, its motion-detecting interface for the Xbox 360 game console -- so much so that Guinness World Records named it last year as ...
If the notion of a 360 motion-sensing camera sounds familiar, it should. So far, 2009 has seen an increasing number of reports that Microsoft is working on such a device.
Rumors of motion controller-related announcements for the Xbox 360 and PlayStation 3 are beginning to propagate once again in advance of E3.
During the animation, input the 360 motion—since Zangief is stuck in the grounded animation, he will not accidentally jump.