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Embedded C developers shy away from C++ out of concern for performance. The class construct is one of their main concerns. My previous article Code Craft – Embedding C++: Classes explored ...
There would definitely be some advantages (such as being able to update a member variable in a class directly from the callback function).<BR><BR>I'm trying to program a game in C++, and would ...
I'm trying to use an iterator of a vector of pointers to objects of a class I've written, to proceed through each object in the vector and call a member function of that object. It's not working.