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These range from improved level streaming to an improved pipeline for 3D development. But the main thing that comes through when talking to studios is that they want Godot to stay open source.
Whether Godot is enough for professional game developers who want a Unity alternative was a matter of some debate when it entered the spotlight last year, but Slay the Spire 2 would seem to be ...
Antti, the solo developer of Road to Vostok, is just one of many devs switching away from Unity toward the open-source Godot game engine. He posted a long piece about how complex the decision was ...
A Mega Crit representative confirmed that Slay the Spire 2 has since fully migrated off Unity and will instead use Godot — a free and open-source cross-platform engine.
Godot, for the uninitiated, is a cross-platform game engine first released under an open source license back in 2014, though its initial development pre-dates that by several years.