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Within Unity3D it is very easy to write c# code and test it on the fly. You can link it to animation curves or to other events. It makes Unity3D a very good sandbox for procedural audio experiments.
Functional programming and procedural programming often provide different views of the same thing. When I declare a function, such as y = 2x I may think of this as a procedure (sequential process ...
A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio ...
Tutorial showing how to create a gif animation from a video and from GRAPHICS. Music track: Boiling Point Artist: Dan Phillipson License this track or other great quality royalty-free music from ...