News

In our case, we assumed that the polygon being tested does not go around the North Pole, so we draw a line from the point to the North Pole and then count how many edges of the polygons it intersects.
Ok, so I'm trying to render a polygon, only using glvertex2i().First of all, I'm using the Digital Differencial Analyzer Line algorithm to render a line, and then I'm calling my line drawing ...