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The Visual C++ compiler is the best-supported, most widely used compiler on Windows and, critically, is the compiler with the best support for Windows' wide range of debugging and diagnostic tools.
The Palo Alto giant's browser will be ditching Microsoft's native C++ compiler in favour of Clang in order to maintain parity with other platforms like macOS and Linux, where Clang is already used.
Microsoft has announced plans to offer C++/CLI in .NET Core 3.1. This would only be offered for Windows applications; you won’t be able to use C++/CLI for Linux or OSX.
Zapcc, a caching C++ compiler built for speed, has gone open source. Ceemple Software, Zapcc’s builder, claims the compiler offers dramatic improvements in both incremental and full builds ...
The Intel C++ Compiler has a GCC compatibility mode that enables you to use the compiler with most code that compiles with GCC. Intel's C++ Compiler doesn't support all of the extensions that GCC ...
For its own implementation, Microsoft used Windows’ DirectCompute library for DirectX to interact with the GPUs, though compiler engineers can use other GPU interfaces, such as Nvidia’s Cuda.
> The Visual C++ compiler is the best-supported For and by Windows, yes, but for any sort of standards compliance, no. I just realized last week that their support of the complex type, which has ...
Until now, however, the open-source compiler didn't have any real Windows support. To rectify the situation, Google decided to take matters into its own hands.
For its own implementation, Microsoft used Windows’ DirectCompute library for DirectX to interact with the GPUs, though compiler engineers can use other GPU interfaces, such as Nvidia’s Cuda.