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Primitives - Basic elements of a graphics display such as points, lines, curves, polygons, and alphanumeric characters. Projection algorithm - A rule determining the angle at which visual ...
Programming for Computer Graphics An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics ...
In the early days of the home computer era, many machines would natively boot into a BASIC interpreter. This was a great way to teach programming to the masses. However on most platforms the graphi… ...
Prerequisites COMP_SCI 351-1 Intro. to Comp. Graphics or equiv. (ask—you may already know enough!) Description Second in a 3-course series on the methods and theory of computer graphics, this ...
COMP_SCI 351-1: Intro to Computer Graphics VIEW ALL COURSE TIMES AND SESSIONS Prerequisites CS 214-0 or CS MS or CS PhDs or Instructor permission Description Theory and implementation of fundamental ...
It looks and feels like the Minecraft game that kids are so familiar with, but they have to use basic computer science principles to play. Students click and drag blocks to form a string of commands.